Anything you wish they had kept from Mass Effect in Mass Effect 2?
Mako, baby, I miss you.
I loved tooling around in that frequently-frustrating thing! Ah, the exploration. Coming across all the little unexpected goodies- an abandoned dig site here, a giant skull from an unknown creature there- busting around in the Mako is part of what gives Mass Effect that true sci-fi feel. I don't know why they ditched it completely in ME2. The shuttle was handy, but it was all get in - do the mission - get out. Maybe because matters were a little more urgent and pressing in the sequel? That does not bode well for a Mako-endowed ME3, where shit is really going down RIGHT NOW. Bah!
But then they gave us that P.O.S Hammerhead and UGH- is it made out of papier-maiché? Like, three hits from a turret and it's on fire.
Another thing from Mass Effect they should have kept in the sequel: removable helmets. I miss out on some sweet bonuses (and aesthetics) because I never wear any armor with a helmet or face mask...because they never come off. It seems like a small thing to complain about, but I want to see Shepard's face in dialogue scenes. And it's flat-out ridiculous when Shepard does something like drink right through the visor.
Other than that, yeah, I miss having so many RPG elements with regard to each character. Talk about streamlining! And level caps are always a drag.
But what's past is past! Onto the future: the new launch trailer is here! I see Jack! I hear Liara! Tali seems sad! I have feelings! I don't want everyone to die!