And then I caved.
What tipped me over the edge? Something I surely never saw coming: the creativity of the fanbase. The amount of freedom one has in the world of GTA V–not to mention the enormity and detail of that world–has given rise to short films, nature documentaries, and much more. Specifically it was this, a reimagining of the trailer for the 1977 film The Car, that led me to pick up a copy of the game a few days later.
I want to make shit like that! The possibilities seem nearly endless...and with the full suite of in-game movie making tools coming soon to PS4 and Xbox One, I'm excited to see what I can come up with.
As for the game proper, I'm currently having fun in GTA Online. I can play as a lady! It is open world and open-ended enough that it almost feels like a crime-flavored RPG. You start out as a penniless, homeless thug and progress from there, taking on tougher and tougher missions and accumulating wealth, strength, and all the material items you can. Or you don't have to do any of that. You can do whatever you want! And when my character isn't holding up convenience stores, stealing cars, running from the cops, acting as a drug mule, or getting killed incessantly by high-level griefers, she walks the streets indulging in her secret passion: photography. She wouldn't dare tell any of her criminal pals about her desire to be Los Santos's answer to Mary Ellen Mark or Walker Evans, but her camera is always at the ready.